For this project, we knew that since it was a live event surrounding a popular television series, there would be thousands of visitors coming through each day. In that sense, stress testing and performance testing were critical in avoiding possible crashes or system errors.
As an experienced game developer, I was a little on edge during the event because I knew that if an error did occur, we’d need to address it at lightning speed so that people wouldn’t be left waiting. Thankfully, at the end of the event, our team held a sense of accomplishment for getting through without any unexpected errors.